Devlog #40 - Chapter 3 week 16


Hello there!

This devlog will be quite short, as I wasn't able to fully finish any assets this week.

Progress update

I have been extremely busy with IRL subjects. Plus work for In Heat has me split my time between projects, something I still need to learn to do properly. However, I did manage to sketch out the next CG completely! And I intend to fully finish it tonight as it's a pretty standard CG and set of variants, even if there's a lot of them. 

Although the stress and huge workload has left me exhausted, I want to still produce content even if I don't have the stamina to do so much at once. So, thank you once again for continuing to read through the updates.

Conclusion + future plans

I have some later plans I'd like to bring up someday, but at the pace I'm finishing this VN I don't know if I should promise bigger projects when I don't know what the future holds. However, I do want to turn that April Fools game idea into an actual game later on!


It would require changing from using Ren'py as an engine to utilizing Unreal Engine 4 however. And that implies taking extra time after Chapter 3 is complete to learn how to use UE4 to suit my needs. But again, I don't want to promise a lot right now when my productivity and speed are at a low.

Regardless, thank you once again for reading! Also, this next half week we have a bundle that gets you both Late Night Delivery 2 and In heat at a discount!
I'll see you next week then, have a good one!

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